In March, users will be able to buy an app on either app store and use it on both platforms, hopefully juicing macOS development. Let’s look at what you can do if you know Swift. Needless to say, the Swift programming language gained popularity and became the top choice of developers who built apps for Mac OSX, the Apple iPhone, Apple Watch, and Apple TV. As Computerworld points out, the move comes a couple of weeks after Apple allowed developers to begin building universal apps for both iOS and macOS machines. Swift is now open-source and cross-platform, so Swift code can run on Apple products and also Linux and Windows. And, with iCloud integration, games and projects that you start on the iPad can be finished with macOS, and vice versa.Īs well as widening the number of people who can play the title, the move also shows Apple's commitment to making Catalyst work. It's not entirely the same app as it was on the tablet, and now Swift Playgrounds works with the mouse, enabling click-and-drag for you to build your programs. The app's transition from tablet to desktop (and MacBook) has been enabled by Catalyst, Apple's framework for making iOS software run on macOS. You play by guiding a character, called Byte, through a series of levels, solving puzzles (with code) as you go. The title, which enables you to learn the basics of Swift, Apple's newest programming language, uses game-like elements to sneak code into your subconscious. However I already set up the Xcode Command Line Tools using brew. Swift Playgrounds, Apple's teach-kids*-how-to-code-app for the iPad, is now available to use on your Mac desktop.
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